Risk  | Probability  | Impact  | Score  | Notes  | 
Loss of key personnel  | 1  | 5  | 5  | There has been a change in the personnel involved (Beebe Chen has re-located). Allison Ridge and Debbie Cooke are now the new project leaders. Both have delivered many high profile projects both for the university and elsewhere.  | 
Project is over ambitious  | 2  | 1  | 2  | Unlikely. The project is estimated to take 12 weeks based on iCREATE’s timings. If we begin on 1st April this gives us 22 weeks to new launch date of 31 Aug.  | 
Organisational strategy changes  | 1  | 3  | 3  | Senior management commitment to the plan makes this unlikely.  | 
Technical problems with connecting to systems  | 2  | 5  | 10  | This project is based on existing sound technology. Any issues in this risk area are likely to be minor.  | 
Cultural issues  | 3  | 2  | 6  | No adverse objections have been raised to date, however some objections are inevitable and these will be addressed ASAP to when they are raised.  | 
Failure to communicate and promote to audience  | 1  | 3  | 3  | A comms plan will be out in place to actively communicate the game to students. Comms to be sent out week 1 of September in preparation for enrolment a few weeks later.  | 
Table 2 Game Risks
Risk  | Details  | Contingency  | 
Games interface is not ready and working on time  | This could cause the project to be delayed in launch until 2012’s intake of students  | Constant weekly updates from I-Create. Monthly blogs. Meetings should keep the project on track  | 
Incorrect or confusing information sent out in the letter  | Hard to get users playing and interacting with the game  | Unlikely as the Head of Marketing is now one of the project leaders. All information before it goes live will need final sign off/approval by key parties  | 
Communications issues  | Miss communication about what it’s for and about. This could lead to students having issues with the functionality and the usefulness of the game overall.  | Make sure all parties are clear what this is. Project leader’s to showcase this at key stages at management meetings to keep buy in high.  | 
Success plan
Table 3 Success Risks
Success  | Contingency  | 
Too many students log on and the game crashes.  | Web Manager will make sure all relevant functionality is in place to make sure this doesn’t happen. Any success will be managed appropriately. As a University we are used to running competitions on-line which cause spikes in traffic so we do not envisage any successes to be able to be viewed negatively  | 
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